awesome seedance
π¬ Evidence-led Seedance 2.5 / 2.0 prompt library: 840+ cases traced to original posts, 490+ cross-model retest runs, 27 copy-ready templates, 80+ installable AI-video Skills. Synced daily from goodca
Awesome Seedance 
Verified Seedance 2.5 / 2.0 prompt library. 930 cases checked against their original posts, 495 cross-model retests, 27 reusable templates, and 79 installable AI-video Skills. The case library draws from goodcase.ai's 1991 verified AI cases across video, image, UI and copy. Case data syncs daily; new cases land every day.
More verified AI cases with full prompts β GoodCase.ai
If these sources, templates or retest notes help your work, star this repository and suggest a case or model to retest next.
Contents
- π Start Here
- π§© Prompt Templates by Category
- π§° Skills
- π₯ Top 30 by heat
- π Cross-model retests
- π¬ All Prompts
- π Browse on goodcase.ai
- Why this list
- Statistics
- How to Contribute
- π Acknowledgements
- π€ Author
π Start Here
New to AI video? Follow these five steps and you will have your own clip. Nothing to install.
| Step | What to do |
|---|---|
| 1 | Pick a look in Prompt Templates by Category. Choose by the pictures. |
| 2 | Open that template (for example UGC creator review) and copy the block under Copy this. |
| 3 | Replace the [bracketed] parts with your own product, person or scene. |
| 4 | Send it to any AI chat (ChatGPT, Claude, Gemini) along with your reference images. You get back a finished prompt. |
| 5 | Paste that prompt into Seedance (Dreamina / Jimeng) and generate. If it looks off, read the template's pitfalls and re-run. |
Templates or Skills? Templates are distilled from 930 verified cases. Skills can apply those structures or guide other parts of production.
| Prompt templates | Skills | |
|---|---|---|
| Who it is for | Beginners, and anyone who does not want to install anything | People already working in Claude Code, Codex or another coding agent |
| How you use it | Copy, replace the [brackets], paste into any AI chat | One install command, then just tell your agent what you want |
| What it covers | 27 category templates | Case-backed prompt structures and production workflows across 79 Skills and creator methods |
| What you get | One solid prompt at a time | A prompt or a production plan and QA record, depending on the Skill |
Just browsing? Go to Top 30 by heat or all cases. Want proof that a prompt holds up? See the cross-model retests.
π§© Prompt Templates by Category
27 templates, one per kind of clip, distilled from 899 verified cases. Pick the look you want, open its template, copy the block, swap the [bracketed] parts for your own subject, and hand it to any AI chat. Browse them all in the template index.
π§± Structural foundations (3 templates)
Cross-cutting skeletons that almost every other template builds on: how to slice a clip into timed beats, and how to pin an identity across those beats.
| Second-by-second timeline script 8 cases filed ![]() Split the clip into contiguous timed segments, each carrying one shot type, one main action and its own sound line. The single most load-bearing structure in the corpus. Open template Β· Top case | Reference image identity lock 11 cases filed ![]() Name every reference with a stable token, enumerate what to inherit from it, and separately enumerate what must not be inherited. The inherit-nothing-else clause is what separates working locks from broken ones. Open template Β· Top case | Storyboard grid to video 14 cases filed ![]() Two stages: first a single-page sheet of numbered panels from an image model, then that sheet fed to Seedance as the reference. The sheet owns order, framing and timing, and the video prompt only has to connect the panels. Open template Β· Top case |
π± Realism and UGC (4 templates)
Templates that buy believability by describing camera flaws, body wear and consumer-grade optics instead of asking for quality.
| Handheld UGC vlog 127 cases filed ![]() Buy believability with camera defects. Name a specific consumer camera era, list its flaws as requirements, and switch cinematic polish off by hand. Open template Β· Top case | First-person continuous take 15 cases filed ![]() Bodycam, GoPro, FPV and handlebar POV. The camera is mounted on a body, so its motion has to be derived from that body, and every cut has to be declared by hand. Open template Β· Top case | Early-2000s DV home video 41 cases filed ![]() The period feel comes from camera defects and one tiny everyday incident. Write the camcorder's autofocus hunting, exposure shifts and handheld shake as an explicit list, keep the story small, and the clip reads as a real old tape. Open template Β· Top case |
| Pets and animals as the lead 26 cases filed ![]() The animal is the lead and a phone is the only camera. Lock the count to exactly one, keep the animal behaving like an animal, and let the payoff come from it closing in on the lens. Open template Β· Top case |
π Commercial and product (5 templates)
Ad-shaped structures where a product has to survive macro shots, hand contact and a hero frame without deforming.
| UGC creator review with spoken lines 15 cases filed ![]() A creator unboxes, handles and endorses a product on camera. Two independent locks are needed β one on the person, one on the product β and the spoken lines are welded into the actions. Open template Β· Top case | Cinematic product commercial shot list 44 cases filed ![]() A polished 8 to 20 second ad: a stated commercial aesthetic up front, a numbered or timed shot breakdown in the middle, a hero frame at the end, and a keyword tail. Open template Β· Top case | Process and transformation montage 19 cases filed ![]() Cooking steps, renovation timelapse, blueprint-to-house, miniature city assembly. The craft here is declaring what must not change, then ordering the change spatially. Open template Β· Top case |
| Fashion lookbook and portrait film 47 cases filed ![]() One person, one look, a handful of places. A head-to-toe appearance lock carries the whole clip, and each scene gets one location, one gesture and one kind of light. Open template Β· Top case | Food close-ups and eating ASMR 9 cases filed ![]() Cooking close-ups, mukbang and eating vlogs. They work when every beat shows one visible change in the food and one matching sound, and the dish stays the same dish from first frame to last. Open template Β· Top case |
π Narrative and performance (6 templates)
Templates where the payload is a story beat or a line of dialogue rather than a look.
| Dialogue and performance beats 11 cases filed ![]() Declare the spoken language, tag the speaker, write the reaction as a causal chain rather than a list of expressions, and close each beat with an explicit end state. Open template Β· Top case | Cinematic narrative short 65 cases filed ![]() Multi-act storytelling in 15 to 60 seconds. Titled acts, a character card ahead of the acts, and a reveal written as a concrete image rather than as a promise of surprise. Open template Β· Top case | Cinematic travel vlog montage 37 cases filed ![]() One traveller moves through a place scene by scene, each scene carrying its own timecode, its own location and one short line. The polish is bought with film grain and golden-hour light. Open template Β· Top case |
| Twist-ending comedy skit 40 cases filed ![]() A short skit where every beat is laid down to serve one punchline. The joke has to land on something visible, and the absurdity only works when the camera and the physics stay dead serious. Open template Β· Top case | Horror and suspense 29 cases filed ![]() Every shot carries its own timecode and shows one visible change on a body. The dread comes from the chain β a look, veins, a bite, the next person β and the ending seals a door without settling anything. Open template Β· Top case | Gameplay capture with HUD and stream overlay 16 cases filed ![]() The screen itself is the shot: a fake gameplay capture, livestream or desktop recording. It holds up when the overlay layer is pinned to fixed positions and its numbers and banners change in step with the action. Open template Β· Top case |
π¨ Stylized animation (3 templates)
Non-photoreal looks that collapse into generic CG unless the style is specified as measurable parameters plus an exclusion list.
| Anime and stylized style lock 33 cases filed ![]() Specify the drawing style as measurable parameters, then attach an exclusion list of the neighbouring styles it must not fall into. Without the exclusion list, anime collapses into a generic 3D face. Open template Β· Top case | Stop motion and stepped cadence 12 cases filed ![]() Stop motion is a timing spec before it is a look. Pin the frame rate and the hold count, name the craft material, and ban the three things that silently smooth it away. Open template Β· Top case | 3D cartoon character short 62 cases filed ![]() One small anthropomorphic character carries the whole film. Spell out its looks part by part, write the style as render settings you can measure, and cut the timeline so each block holds a single action goal. Open template Β· Top case |
π₯ Action, dance and effects (6 templates)
Templates driven by body mechanics, beat placement or a physics set-piece rather than by scene description.
| Combat choreography 89 cases filed ![]() Fights read as real when the prompt specifies biomechanics, contact points and an attack chain. Adjectives like epic produce two people swinging at air. Open template Β· Top case | Beat-synced music video 21 cases filed ![]() Derive beat anchors from BPM, pin every cut, hair flip and formation change to a real downbeat, and constrain the backup dancers so they never steal the visual centre. Open template Β· Top case | Time freeze and rewind set piece 8 cases filed ![]() A five-beat skeleton β normal, collision, freeze at the peak, orbit, precise rewind β with exactly one character exempt from the freeze. The corpus contains the same author reusing this skeleton with a different physical material, which is direct evidence that it transfers. Open template Β· Top case |
| Cars and vehicles at speed 20 cases filed ![]() The machine has to stay one machine while the camera does all the work. Lock the vehicle part by part, then fill the runtime with a numbered cut list that moves the camera every second. Open template Β· Top case | Epic fantasy and sci-fi spectacle 66 cases filed ![]() Monsters, dragons, world reveals. Each entity gets its own definition block, the shots are cut by timecode, and scale is bought with reference objects and low angles rather than words like massive. Open template Β· Top case | Sports and extreme stunts 14 cases filed ![]() The clip lives or dies on the action loop. Write every link from run-up to landing in order, name the physics you want by part, and spend the negative list on flying, hovering and teleporting. Open template Β· Top case |
π§° Skills
A Skill is an installable instruction pack for coding agents (Claude Code, Codex and friends). Template Skills help write case-backed prompts; the production workflow plans assets, generation handoff and video review. 36 Skills are below, plus 42 creator methods that carry one creator's signature style.
This repo's Skill. Every category template on this page plus the style library, so your agent writes structured Seedance prompts inside your editor. npx seedance-prompt-library install |
Plan reference assets and shots, check the handoff, then review and repair the generated video with a timestamped QA record. npx skills add LearnPrompt/awesome-seedance --skill seedance-production-workflow |
Every beat serves one punchline that lands on something visible; absurd setups shot with a straight-faced camera. npx skills add LearnPrompt/awesome-seedance --skill seedance-meme-comedy | ||||||||||||
Dragons, titans, world reveals: one definition block per entity, timecoded cuts, scale bought with low angles and reference objects. npx skills add LearnPrompt/awesome-seedance --skill seedance-epic-fantasy-scifi |
Period feel bought with a camcorder-flaw list and one small everyday event; the clip plays like a real old tape. npx skills add LearnPrompt/awesome-seedance --skill seedance-retro-dv-home-video |
One appealing character carries the clip: parts-list design lock, measurable render look, one action goal per timeline block. npx skills add LearnPrompt/awesome-seedance --skill seedance-3d-cartoon | ||||||||||||
Two stages: first a single-page sheet of numbered panels from an image model, then that sheet fed to Seedance as the reference. The sheet owns order, framing and timing, and the video prompt only has to connect the panels. npx skills add LearnPrompt/awesome-seedance --skill seedance-storyboard-grid-to-video |
One traveller moves through a place scene by scene, each scene carrying its own timecode, its own location and one short line. The polish is bought with film grain and golden-hour light. npx skills add LearnPrompt/awesome-seedance --skill seedance-travel-city-walk |
The animal is the lead and a phone is the only camera. Lock the count to exactly one, keep the animal behaving like an animal, and let the payoff come from it closing in on the lens. npx skills add LearnPrompt/awesome-seedance --skill seedance-pet-animal | ||||||||||||
The machine has to stay one machine while the camera does all the work. Lock the vehicle part by part, then fill the runtime with a numbered cut list that moves the camera every second. npx skills add LearnPrompt/awesome-seedance --skill seedance-car-vehicle |
One person, one look, a handful of places. A head-to-toe appearance lock carries the whole clip, and each scene gets one location, one gesture and one kind of light. npx skills add LearnPrompt/awesome-seedance --skill seedance-fashion-lookbook |
Every shot carries its own timecode and shows one visible change on a body. The dread comes from the chain β a look, veins, a bite, the next person β and the ending seals a door without settling anything. npx skills add LearnPrompt/awesome-seedance --skill seedance-horror-suspense | ||||||||||||
The clip lives or dies on the action loop. Write every link from run-up to landing in order, name the physics you want by part, and spend the negative list on flying, hovering and teleporting. npx skills add LearnPrompt/awesome-seedance --skill seedance-sports-extreme |
The screen itself is the shot: a fake gameplay capture, livestream or desktop recording. It holds up when the overlay layer is pinned to fixed positions and its numbers and banners change in step with the action. npx skills add LearnPrompt/awesome-seedance --skill seedance-game-ui-livestream |
Cooking close-ups, mukbang and eating vlogs. They work when every beat shows one visible change in the food and one matching sound, and the dish stays the same dish from first frame to last. npx skills add LearnPrompt/awesome-seedance --skill seedance-food-asmr | ||||||||||||
Lets your agent search the whole goodcase.ai library live: every model, full prompts, heat, stability scores and retest baselines. npx skills add LearnPrompt/goodcase-lite --skill goodcase |
First-person framing, handheld motion and everyday detail that make a clip feel like someone was really there. npx skills add LearnPrompt/goodcase-lite --skill pov-vlog-presence11 creator methods |
Starts from the selling point and lays out the opening hook, usage scenes and the closing brand shot. npx skills add LearnPrompt/goodcase-lite --skill product-ad-shot-design3 creator methods | ||||||||||||
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